Monthly Archives: June 2024

Surgeon General Asks Congress to Require Warning Labels for Social Media

This week in a New York Times Opinion Piece, Dr. Vivek Murthy said that social media is a contributing factor in the mental health crisis among young people. He has called on Congress to require warning labels on social media platforms similar to those now mandatory on cigarette boxes.

Implementing a surgeon general’s warning label, requires congressional action, and would serve to regularly remind parents and adolescents that social media has not been proved safe,” Murthy said. “Evidence from tobacco studies show that warning labels can increase awareness and change behavior.”

Social media use is prevalent among young people, with up to 95% of youth ages 13 to 17 saying that they use a social media platform, and more than a third saying that they use social media “almost constantly,” according to 2022 data from the Pew Research Center.

Last year Dr. Murthy warned that there wasn’t enough evidence to show that social media is safe for children and teens. He said at the time that policymakers needed to address the harms of social media the same way they regulate things like car seats, baby formula, medication and other products children use.

To comply with federal regulation, social media companies already ban kids under 13 from signing up for their platforms — but children have been shown to easily get around the bans, both with and without their parents’ consent.

Other measures social platforms have taken to address concerns about children’s mental health can also be easily circumvented. For instance, TikTok introduced a default 60-minute time limit for users under 18. But once the limit is reached, minors can simply enter a passcode to keep watching.

Murthy believes the impact of social media on young people should be a more pressing concern. He wrote, “Why is it that we have failed to respond to the harms of social media when they are no less urgent or widespread than those posed by unsafe cars, planes or food? These harms are not a failure of willpower and parenting; they are the consequence of unleashing powerful technology without adequate safety measures, transparency or accountability.

Link to NY TImes Article

World’s Leading Technology Associations Publish Comprehensive Curricular Guidelines for Computer Science

Published this month, ACM, the Association for Computing Machinery, has joined with the IEEE Computer Society (IEEE-CS) and the Association for the Advancement of Artificial Intelligence (AAAI) to develop “Computer Science Curricula 2023” (CS2023). CS2023 provides a comprehensive guide outlining the knowledge and competencies students should attain for degrees in computer science and related disciplines at the undergraduate level.

Educators in technology believe that it is essential to establish uniform curricular guidelines for computer science disciplines to maintain an ongoing vitality of the field and the future success of the students who study it. The availability of a shared global curricula ensures that students develop the knowledge and skills they need to succeed as they graduate to become industry practitioners, researchers, or educators. Additionally, by supporting consistency in the field across the world, the curricular guidelines enable efficient global collaboration—whether among professionals working across borders for an international company, or among academics from different nations coming together for a research project.

Growing importance of artificial intelligence reflected in CS2023 Curricular Guidelines

Traditionally, these guidelines are updated every ten years. CS2023 builds on CS2013, the most recent global curriculum framework developed by ACM and IEEE-CS, the world’s two largest associations of computing professionals. ACM and IEEE-CS have consistently focused on curating content from the world’s foremost experts for the creation of curricular guidelines, and with the rapid expansion of AI since CS2023, the addition of AAAI to the developing body was both essential and welcome.

New and Noteworthy additions of the CS2023 report include:

  • The addition of AAAI as a core partner of CS2023 reflects the growing importance of artificial intelligence as a discipline, as well as how AI is disrupting the teaching of computer science.
  • Because computing touches so many aspects of personal and public life, CS2023 goes beyond simply outlining technical competencies to include a knowledge unit called Society, Ethics, and the Profession (SEP) and incorporating it in most other knowledge areas to encourages educators and students to consider the social aspects of their work.
  • To meet the disciplinary demands of artificial intelligence and machine learning, mathematical and statistical requirements have been increased throughout CS2023, but individually identified for each knowledge area so that educators can accommodate the needs of students with varying levels of mathematical background.
  • CS2023 is designed to be a primarily online resource at https://csed.acm.org/, both for utility and so the curricular guidelines can be updated more frequently to keep pace with the rapid changes in the field.

The Committee Chair explained that “So much has changed in computing since we issued the last curricular guidelines in 2013. While the core skills and competencies that we outlined in 2013 form the foundation of this new work, we were painstaking in our effort to make sure that we reflect where computing is today. We also tried to emphasize a whole solution approach in terms of addressing issues of Society, Ethics, and the Profession, and a whole person approach in terms of emphasizing the need for students to develop professional dispositions. Finally, from the outset, we envisioned this report as a living document that will be regularly updated and can be accessed by computer science educators on an ongoing basis.”

The revised Guidelines for the Computer Science Curriculum is designed to be a primarily online resource for easy access and so that the curricular guidelines can be updated more frequently to keep pace with the rapid changes in the field.

Link to the Computer Science Curriculum: https://csed.acm.org/

Source: https://www.acm.org/media-center/2024/june/cs-2023


New York Passes Bill to Ban Addictive Social Media for Children

New York lawmakers this week passed a bill that bans internet companies from exploiting personal data and implementing “addictive” algorithms that are designed to keep children ‘hooked’ on social media.

As part of an ongoing effort to curb technology’s role in fueling a mental health crisis in youth, New York’s governor’s office is also supporting a ban on the use of smartphones in schools, which will be debated by educational departments, healthcare professionals, parents and lawmakers over the next few months.

The Stop Addictive Feeds Exploitation for Kids Act, will require social media companies to restrict key addictive features on their platforms for users under 18 in New York. Once approved and signed into law, the Attorney General’s Office will devise specific enforcement rules and regulations. The measures will then take effect 180 days after those enforcement details are finalized. Technology companies will face fines of up to $5,000 per violation of the youth data privacy and addictive algorithm ban in New York.

A second bill, called the New York Child Data Protection Act, would prohibit all online sites from collecting, using, sharing, or selling personal data of anyone under the age of 18, unless they receive informed consent or unless doing so is strictly necessary for the purpose of the website. For users under 13, that informed consent must come from a parent.

National Online Privacy

Currently, a federal proposal — called The American Privacy RIghts Act has aimed to set nationwide standards for how companies like Meta, TikTok, Google and others can gather, use and sell user data, requiring them to collect only the amount necessary to provide products and services. That bill would transform how social media companies and online search engines use consumers’ personal data in a push to give Americans more control.

“HistoricStep” Forward in New York

New York is making a serious push to improve youth mental health and “create a safer digital environment for young people.” According to the NY Attorney General Letitia James, “Our children are enduring a mental health crisis, and social media is fueling the fire and profiting from the epidemic,” this push has targeted “the addictive features that have made social media so insidious and anxiety-producing,” she added. State Senator Andrew Gounardes, D-Brooklyn stated that “New York is sending a clear message to Big Tech: your profits are not more important than our kids’ privacy and wellbeing.” He noted that the bill he championed overcame substantial lobbying and opposition from the tech industry.

[Link]

Studies Continue To Show Teenage Girls Vulnerable to Possible Social Media Addiction

Consistent with other previous studies, new research published in the Archives of Disease in Childhood, found social media addiction was common among adolescent girls and was associated with poorer mental health and well-being.

Researchers from the  University of Helsinki, Helsinki, Finland aimed to measure smartphone and social media use objectively and to evaluate its associations with measures of mental health and well-being.

First-year female students (n=1164) from 21 socioeconomically diverse high schools responded to an online survey comprising validated questionnaires (Bergen Social Media Addiction Scale (BSMAS), Generalized Anxiety Disorder-7, and Body Appreciation Scale 2) and visual analogue scales of current health, mood, tiredness, and loneliness. They were also asked to attach screenshots depicting their smartphone use.

This study reported daily smartphone use among study participants approached 6 hours, and objectively measured and self-reported times used on social media showed a medium correlation with each other. Daily time on social media was associated with lower GPA, increased anxiety, lower body image, and lower well-being.

Researchers highlight the following takeaway messages:

WHAT IS ALREADY KNOWN ON THIS TOPIC
⇒ Recent studies have indicated increasing anxiety among adolescent girls and associated
this with social media use. We found no previous studies combining objectively collected
data on smartphone or social media use and validated measures of social media addiction
and well-being.

WHAT THIS STUDY ADDS
⇒ In a population-based cohort, smartphone use approached 6 hours daily and one in six
adolescent girls had possible social media addiction. Social media addiction scores were
associated with poorer well-being.

HOW THIS STUDY MIGHT AFFECT RESEARCH, PRACTICE OR POLICY
⇒ Objectively measured smartphone and social media use should be assessed in both research
and practice settings, while policymakers should limit the addictive elements of social media.

Source:
Kosola S, Mörö S, Holopainen E. Smartphone use and well-being of adolescent girls: a population-based study. Arch Dis Child. 2024 May 21:archdischild-2023-326521. doi: 10.1136/archdischild-2023-326521. Epub ahead of print. PMID: 38772732.